|
|
 |


8 Tips to Meet Your Deadlines!
You want it when? No problem. At Full Circle Communications, we are used to meeting impossible deadlines and have developed some ways to survive them. Maybe some of these tips will work for you.
- Work backward.
Get out a calendar and mark when your project
absolutely must be completed. Often, the date of a conference, proposal due
date, or other externally set deadline determines this for you. Then consult
with each person who will have a part in the project to determine his or her
time requirements. For example, a printer usually requires two weeks. Designers,
editors, and writers need to look at the scope of your project and give you a
realistic estimate of the time involved. Work backwards on your calendar to set
the interim deadlines needed to get the project done on time. And if that date
was actually two weeks ago? On to Tip #2...
- Know what people want.
A lot of time is saved when you know beforehand
what the final product should be. This may require pinning down everyone who
needs to approve the projectliterally if necessary! Otherwise, halfway
through the project, with the clock ticking away, the committee chair will muse
out loud at a meeting, "Well, this really wasn't what I had in mind." Now what?
- Get real.
The truism is that you can have something good, fast, and
cheap; but you can't have all three. Which of these three are the most important
to your organization for this particular project?
- Behave like honey, not vinegar
Another truism is that honey attract
flies better than vinegar. If you have maintained good relations with others in
your office and with your vendors, they will help you when the crunch comes. IT
people who are overloaded will find the hour to stop by your desk and
troubleshoot a problem. A booked-up translator will finish the Spanish version
in time to get it to the designer. They will want you to succeed.
- Focus.
If this is your priority project, make it a priority. Shut out
distractions: other projects than can wait, meetings you don't really need to be
there, etc. Not to be self-serving, but sometimes it pays to hire an outsider
who can focus for you.
- Keep the review process on track.
The writer has completed the first
draft; the designer has handed you the compsand then they sit in in-boxes
for days or weeks. If you are the sole reviewer, provide feedback ASAP. If, as
is often the case, you are coordinating the review of several others, be firm
about when they must get back to you. If you give people 36 hours, they will get
back to you eight times out of ten. If you give them a week, you'll be chasing
after comments at the end of the seventh day. Really.
- Get it in writing.
Particularly if the project is sensitive, make
sure that reviewers sign off in writing. Then you can sweetly refer to their
sign-off if a problem arises later on. (This, by the way, is why printers always
require your signature before they go on press.)
- Breathe and reflect.
You made it! Before you eliminate the last month
from your brain cells, take a few minutes to reflect on what worked in the
process and what did not. Whom can you count on in the future? Who let you down?
What would you do differently? A new project and, alas, another deadline loom
just around the corner.
|